![]() From there, find ‘Colin’s Scripts’ under categories. Right-click on a blank space in your 3ds Max menu and select ‘Customize’. ![]() Next, we need to add this script to a toolbar. The great news? No other steps are required for the installation. What you’ll get is a Maxscript Zip Package, but don’t worry, the installation process is a simple.Īfter downloading, simply drag and drop the file onto your 3ds Max interface. Look for the ‘Relink Bitmap’ button and under the direct download section, download the most recent version of the script. As the name implies, this free plugin is a lifesaver for relinking missing bitmaps in your projects, especially when you’re incorporating multiple assets from various sources.įirst things first, head over to Colin Senner’s website to grab this tool. Fixes an issue with refreshing assets after relinking in version 4.00.Welcome to our latest post! Today, we’re going to learn how to use Relink Bitmaps.Fixes an issue with relinking paths longer than 256 characters.Fixes a bug on relinking and collecting assets.Fixes an issue with renaming links on xRef scenes using Advanced Asset Renamer.Some optimizations and speed improvements.Adds an ability to convert images to TX format.Adds support to paths longer than 256 characters.Adds support to batch archive 3ds MAX files and Material libraries with assets.Fixes an issue with applying an activation key.Fixes a bug with opening the plugin on scenes that contained Anima objects. ![]()
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